AR, VR, embedded-vision mobile device shipments to pass 460MN by 2021 | Infrastructure | News | Rapid TV News
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Shipments of machine/embedded vision mobile, augmented reality (AR) and virtual reality (VR) devices will grow from just over one million units in 2016 to more than 460 million by 2021, according to ABI Research.

VR 24 Feb 2017 The Machine Vision in Augmented and Virtual Reality Markets report anticipates that devices, such as Google Tango-enabled ones, with dedicated machine vision hardware like sensors and co-processors will be led by mobile devices with a smaller number of VR and AR devices rounding out the forecast.

“While the market is still nascent, tethered VR products rely on machine vision by nature and other device categories already include embedded vision in their near-term product road-maps,” said Michael Inouye, principal analyst at ABI Research. “The mobile space is particularly intriguing, as many devices can already perform several vision applications with software alone — Blippar, for example, won best mobile app for virtual or augmented reality at MWC 2017. Readily available software-based vision applications greatly expand the potential user base, but the added robustness and accuracy afforded by dedicated hardware will engender new use cases. This is especially true in enterprise and commercial settings; building off an already extensive foundation, mobile devices with dedicated embedded systems will support an extensive range of use cases and needs.”

“Our market forecast is aggressive and counts on several major mobile device manufacturers releasing models with embedded vision,” added MA and VP at research Sam Rosen. “But current sentiments point to 2019 to 2020 as a key inflection period where the applications enabled by embedded vision will increasingly become integral elements of our day-to-day activities. There is also a confluence between some device categories, such as mobile and mobile-reliant VR, that further support these trends, but ultimately the applications will decide how pervasive embedded vision truly becomes — as of today, we’re optimistic.”